⚔️Hero Screen

This screen lets you check heroes, research and train soldiers, form parties, and change hero assignments.

What You Can Do on the Hero Screen

The following actions are available on the Hero screen:

  • Check contracted heroes and their current status
  • Research and train soldiers
  • Form parties for marching and defense
  • Move heroes to another territory you own within the same nation

For hero stats, leveling, and revival, see Hero Details & Training.
For information about equipping heroes, see Equipment Information.
For each hero type and its parameters, see Hero Information.


Hero List & Status


You can check the heroes you have contracted.
Select a hero to view their details.

Can Level Up

Incapacitated

Marching

Recovering


Speech bubbles indicating status may appear for each hero.
Incapacitated or marching heroes are not affected by the VIP Skill "Hero Recovery Spirit."

【Marker & Lock Settings】

You can set markers to help identify heroes.
Locked heroes cannot be used as Awakening or Recontract materials and cannot be dismissed.


Soldier List & Training


This screen lets you manage soldiers.
Constructing a Barracks and Research Lab allows you to research and train soldiers.

Researching powerful soldiers requires additional buildings and building upgrades.
Soldiers require upkeep. If you train more soldiers than your territory's Food production can support, you may run out of Food and soldiers may starve.

Soldiers can be trained in two ways: by using resources or by using Soul Crystals.

The Soul Temple building is required to obtain Soul Crystals.
For details, see Soul Temple.

【Training with Resources】
Consume resources to train soldiers.
Training time can be reduced by raising the Lv of the building associated with that unit type or by using the Territory Skill "Training Spirit."
※Training time cannot be reduced below one minute per soldier.

【Training with Souls】
Consume Soul Crystals to train soldiers.
When Soul Crystals are used, the total training time for the soldiers being trained is reduced to one tenth.
Training multiple soldiers together is more efficient.

Soldiers have four classes: Infantry, Cavalry, Scouts, and Sappers.
There are 27 unit types in total: nine types for each of the three races.
For each unit type and its parameters, see Soldier Information.


Party Formation


This feature lets you form combat parties.
Constructing a Command Tower unlocks party formation.

Each party consists of three heroes.
Raising the Command Tower's Lv increases the number of parties you can form.
You can form up to four parties.
Formed parties can be used for marching and defense.

Both the Party Formation and march party-selection screens display each party's critical hit rate (C) and evasion rate (E) as percentages.

Party Settings

Party Settings let you configure each party's march policy, departure point, potions, and Sapper targets.

Party detail settings (Formation Settings)

March Policy

  • Prioritize Speed: Prioritize reaching the destination quickly.
  • Save Stamina: Prioritize reducing stamina consumption while marching.

Departure Point

  • Auto Select: Automatically select a departure point using available teleport bases and hidden paradises.
  • Own Territory: Depart from your own territory, even if you own teleport bases or hidden paradises.

Potions

Use potions to lower your opponent's Attack, Defense, or Leadership in battle. Choose a potion type and quantity for each party, and turn automatic replenishment on or off.

【Requirements】

You need a Library at Lv10 or higher. Potions can only be used in battles against other players: PvP, GvG, hidden paradise defense, and reinforcement battles. They cannot be used against monsters.

If your Library is destroyed or dismantled, you can no longer use potions, but you keep any you have purchased. Repair the destroyed Library, or rebuild it and raise it to Lv10, to use potions again.

Every 100 potions require 10 Skill Gems. Potions used in battle are consumed.

【Effects】

Each potion has the following effect:

Potion that lowers Attack

Attack
−100 per potion

Potion that lowers Defense

Defense
−100 per potion

Potion that lowers Leadership

Leadership
−0.15 per potion

Fractional results are rounded down. Potions can reduce stats by no more than 50% of their original values.

【Effect Range】

Potions lower stats across all enemies by the same amount. The reduction is a fixed value, not a percentage.
If a hero reaches the lower limit, any reduction that could not be applied to that hero is distributed among the remaining heroes.

【Order of Effects】

  1. Calculate hero stats.
  2. Apply potions to reduce heroes' Leadership.
  3. Calculate soldier stats.
  4. Apply potions to reduce the combined Attack and Defense of heroes and soldiers.
  5. Calculate party buffs.

【How Many You Can Carry】

The potion limit depends on the carrying capacity of the party's heroes. Soldiers' carrying capacity does not count.
Switching potion types keeps the same quantity.

If a change to your party causes its potions to exceed its carrying capacity, the quantity stays the same. In battle, however, you can only use as many as the party can currently carry. Any excess is returned when the party returns to its territory.

【Automatic Replenishment】

With automatic replenishment on and enough Skill Gems, potions are replenished whenever a battle that uses potions begins.
If you deploy troops for GvG or another battle but return without fighting, potions are not replenished.
During consecutive defensive battles, stat reductions from potions do not carry over. Each battle starts with the original stats.

Sapper Settings

Choose which buildings Sappers will target.

These settings apply in PvP when the party includes Sappers.
You can set the facility targeted first during a raid and other facilities to prioritize.
Completely destroying a building removes that building's effects.
If a Watchtower has been constructed, Sappers will target it first.


Hero Assignment

Heroes are contracted separately for each nation.

Assigning a hero to a party associates that hero with the city in which the party was formed.
When switching the hero's assigned territory, be aware that soldiers will be removed from the formation.

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