🛡️ Soldier Information
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These are the soldiers you can train.
Soldiers have four attributes: [Infantry], [Cavalry], [Scout], and [Engineer].
Table of Contents
[Human Soldier] (#001)
[Horned Soldier] (#002)
[Long-Eared Soldier] (#003)
[Human Soldier]
Fencer Research Requirements: Laboratory Level 1, Barracks Level 1
The first infantry unit you can train. Defeat enemies with sharp sword attacks.
Abilities
| Attack | Defense | Speed | Load Capacity | Maintenance Cost |
|---|---|---|---|---|
| 35 | 32 | 20 | 32 | 1 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 30 | 70 | 120 | 70 | 0:05:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 0 | 0 | 0 | 0:02:00 |
Gladiator Research Requirements: Laboratory Level 5, Barracks Level 5
A high-ranking infantryman specialized in attack. Armed with multiple swords, he cuts down his enemies.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 60 | 30 | 22 | 42 | 1 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 65 | 120 | 180 | 120 | 0:15:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 520 | 820 | 1530 | 600 | 1:48:30 |
Shielder Research Requirements: Laboratory Level 1, Barracks Level 3
A defensive infantryman wielding a giant shield as tall as his own body. Prevents enemy invasion
Abilities
| Attack | Defense | Speed | Load Capacity | Maintenance Cost |
|---|---|---|---|---|
| 20 | 55 | 16 | 16 | 1 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 60 | 80 | 135 | 100 | 0:13:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 470 | 570 | 1210 | 510 | 1:41:40 |
Exknight Research Requirements: Laboratory Level 5, Knight's Fountain Level 1
A cavalry unit with excellent offensive and defensive abilities. He runs gracefully across the battlefield, wielding a sword imbued with the power of ice.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 100 | 50 | 44 | 90 | 2 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 85 | 250 | 200 | 200 | 0:19:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 620 | 2420 | 2250 | 1520 | 2:19:30 |
Rhodonite Research Requirements: Laboratory Level 15, Knight's Fountain Level 10
A high-ranking cavalryman with high attack power. Wielding a holy sword, he bravely cuts down enemies.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 160 | 70 | 36 | 65 | 3 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 150 | 450 | 650 | 520 | 0:27:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 1010 | 2780 | 5390 | 2170 | 2:57:20 |
Paladin Knight Research Requirements: Laboratory Level 10, Knight's Fountain Level 6
Defensive cavalry with stable defensive capabilities. Armored warhorses and heavy shields defend against enemy onslaughts.
Abilities
| Attack | Defense | Speed | Load Capacity | Maintenance |
|---|---|---|---|---|
| 35 | 115 | 46 | 75 | 3 |
Raising Cost
| Ingredients | Wood | Stone | Cotton | Raising Time |
|---|---|---|---|---|
| 100 | 420 | 350 | 360 | 0:22:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 780 | 2760 | 3250 | 1680 | 2:34:10 |
Scout Research Conditions: Laboratory Lv5, Barracks Lv3
Scout. If you advance into enemy territory with only a Scout, you will conduct a reconnaissance mission and obtain information about the enemy territory.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 10 | 15 | 30 | 0 | 1 |
Growth Cost
| Food | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 35 | 110 | 15 | 130 | 0:12:00 |
Research Cost
| Food | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 330 | 770 | 290 | 600 | 1:24:20 |
Bomber Research Conditions: Laboratory Lv10, Invention Workshop Lv1
Engineer. Plant a newly developed bomb and destroy buildings in enemy territory.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 40 | 25 | 16 | 0 | 3 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 60 | 530 | 520 | 450 | 0:27:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 470 | 4490 | 3430 | 1260 | 3:43:50 |
Shooter Research Requirements: Laboratory Level 15, Invention Workshop Level 10
High-ranking engineer. A magical cannon incorporating the latest lab technology, it can pulverize buildings.
Abilities
| Attack | Defense | Speed | Load | Maintenance |
|---|---|---|---|---|
| 60 | 30 | 10 | 0 | 5 |
Growth Cost
| Ingredients | Wood | Stone | Cotton | Growth Time |
|---|---|---|---|---|
| 80 | 600 | 820 | 820 | 1:00:00 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 570 | 4730 | 4080 | 4490 | 6:53:20 |
[Horned Soldier]
Soldier Research Requirements: Laboratory Level 1, Barracks Level 1
The first infantry unit you can train. Wield a giant axe with ease and cut down enemies.
Abilities
| Attack | Defense | Speed | Load Capacity | Maintenance |
|---|---|---|---|---|
| 35 | 10 | 22 | 40 | 1 |
Growing Cost
| Ingredients | Wood | Stone | Cotton | Growing Time |
|---|---|---|---|---|
| 40 | 70 | 30 | 60 | 0:04:30 |
Research Cost
| Ingredients | Wood | Stone | Cotton | Research Time |
|---|---|---|---|---|
| 0 | 0 | 0 | 0:02:00 |
Berserker Research Requirements: Laboratory Level 5, Barracks Level 5
A high-ranking infantryman specialized in attack. He effortlessly wields two stone axes to crush his enemies.
Abilities
| Attack | Defense | Speed | Load Capacity | Maintenance |
|---|---|---|---|---|
| 65 | 25 | 20 |