PvP
【PvP】
This is a feature for battles between lords.
Once a match begins, battles proceed in the following cycle.

Below is a detailed explanation of how to play during the battle period.
《Requirements for Battle》
・Construct the Council
By constructing the Council, you will be able to declare war.
After winning a battle, you can periodically collect resources from territories that have become subordinate lands.
Increasing the Council's level will increase the amount of resources collected.
・Construct the Barracks
By constructing the Barracks, you can declare war on territories within 5 tiles around your own territory.
You can expand the declaration range by leveling up.
There are also other buildings that can expand the declaration range.
For details, please check Building Information.
・Construct the Watchtower
By constructing a Watchtower, the defensive power of your territory increases.
Defense increases when leveling up.
Also, Watchtowers are prioritized for destruction by Engineers, helping to protect the City Hall and other buildings.
・Construct the Command Tower
By constructing a Command Tower, you can scout raid parties within a 10-minute distance from your territory.
The scouting range increases as the level increases.
《War Declaration Flow》
War declarations can be made during the "War Declaration Period."
For the status of each territory during this period, please refer to the Map Screen.

You must declare war in order to battle other territories.
Press the declare war button on the map to enter war declaration mode.

After pressing the button, you can check the range in which war can be declared.
Arrows will indicate cities where war can be declared.
Clearing the war declaration mission at the top right will expand the declaration range.

You can declare war by selecting a city indicated by an arrow.
Once the declaration is complete, the city enters a battle preparation state.
《Preparation Time》
Train soldiers to increase your power, and strengthen your city's defense by constructing Watchtowers and training defensive troops.
It is recommended to scout the enemy city to check their military strength.
《Battle Time (Offense)》
When battle time begins, you can raid the opponent's city.
If your party cannot reach the declared target within battle time, it will not be able to march.

Increase your party's attack and leadership to attack the opponent,
and by equipping Engineers to heroes, you can attack the opponent's buildings.
Soldiers are required to deal damage to the opponent's territory.

You can march on the opponent's city as many times as you like during battle time.
《Battle Time (Defense)》
When battle time begins, the opponent will start invading your city.
Invading parties will fight with parties stationed in the city or reinforcements.

If there are no stationed parties or reinforcements, the invading party will attack the city directly.
If a Watchtower is constructed, it will help defend your territory from attacking parties.
《Victory Conditions》
You can win a battle under the following conditions.
Victory Conditions
・Reduce the opponent's City Hall durability to 0.
・The opponent surrenders.
Judgment Victory Conditions (evaluated at the end of war time)
・Opponent's City Hall durability is 50% or less, and your City Hall durability is higher than the opponent's.
A battle may result in a draw under the following conditions.
Draw Conditions (evaluated at the end of war time)
・Neither player's City Hall durability has decreased.
・Both players' City Hall durability is exactly the same.
《After Victory》
When you win a battle, you will obtain the bounty (BP) placed on your opponent,
and you can make the opponent a subordinate territory.
You can check bounties and subordinate territories from the PvP button or your profile.

As you continue to win, your own bounty will increase, making you more likely to be targeted.
*Bounty and owned BP are different.
Subordinate territories will have their resources collected by the territory that won the battle (hereafter referred to as the overlord).

Collected resources accumulate over time, and after claiming them, it takes time before they can be collected again.
If you win against a city that owns subordinate territories, you can make both the opponent's city and their subordinate territories your own subordinate territories.
In this case, the opponent loses their subordinate territories and is no longer the overlord.

You can send reinforcements to overlords or subordinate territories.
Reinforcements will be stationed in the target territory and help defend it.

Reinforcements can generally be recalled at any time by either the sender or the receiver,
however, reinforcements sent by an overlord cannot be recalled by the subordinate territory.
《Surrender》
If you feel you cannot win a battle, you can surrender.
Surrender is treated as a defeat, and you will become a subordinate territory, but it reduces damage to your city and troop losses.
However, you cannot surrender under the following conditions.
・During the war declaration period
(You can surrender once it transitions to preparation or battle time.)
・If you are the one who declared war
(Surrender is only available if war has been declared on you.)
・If you are not a subordinate territory
*If you are a subordinate territory, you can instead make a surrender declaration.
If you declare surrender, your parties will no longer participate in defense.
In this case, the overlord can protect the subordinate territory by sending reinforcements.
After battle, if your City Hall durability has decreased, use resources to repair it.
You cannot repair the City Hall during battle.